記錄學習 Titanfall 的跳躍及閱讀過的文章
the code from video convert into C#
float gravity = (-2f * m_MaxHeight) / Mathf.Pow(m_TimeToJumpApex, 2); float v0 = Mathf.Abs(gravity * m_TimeToJumpApex);
for not using physics (with sample code)
How to jump a game character realistically without using physics engine in corona sdk
Runge Kutta 4
Overkill Version.
C# example Kutta solver (later study)
https://www.centerspace.net/examples/nmath/csharp/analysis/runge-kutta-solver-example.php
http://www.extremeoptimization.com/QuickStart/CSharp/DifferentialEquations.aspx
to be continue.