分類: 程式
實作三角視線測敵, Triangular field of view via BoxOverlap + Raycast
很久以前寫過一篇 二分法, 障礙物邊沿查找 & 資源管理 結果好像不小心誤導了一些網友以為這 …
Solution for Animator become uninitialized, after SetGenericBinding()-> and removed from timeline.
During the development on 用 TimeLine 來實作跳越障礙物, I d …